Skrullgarn

undead · CR 3 · from Unearthed Arcania · by Peter J. Ross II
Skrullgarn
StatisticValue
Climate/TerrainAny
FrequencyCommon
OrganizationGroup
Activity CycleAny
DietN/A
IntelligenceLow (5-7)
TreasureNil
AlignmentChaotic evil
No. Appearing10-100
Armor Class1
Movement11
Hit Dice3 + 2
THAC017
No. of Attacks4
Damage/Attack1d4/1d4/1d6/1d2
Special AttacksMob
Special DefensesSee below
Magic Resistance10%
SizeM (6' tall)
MoraleN/A
XP Value1,400

Description

Skrullgarn are commonly used as front-line warriors by armies of evil. They look like skeletons with bits of flesh and cloth clinging to their brown bones. Their heads are crowned with deer antlers, their mouths are fanged, and they have four fingers on each hand, fingers that end with long, bony claws. Skrullgarn move with surprising grace, considering their skeletal nature. They are under the complete control of their commanders, and they can do nothing without the command of those masters.

Combat

Skrullgarn attack four times in a round, twice with raking claws, once with a thrust of the antlers, and once with a bite. Sometimes they are given maces or swords (1d8 damage) forged in the Pit of Eldricht, a place of great evil in the realms of the dead. These weapons dissolve with the destruction of their wielders.

When 50 or more skrullgarn are encountered, they sometimes mob. When mobbing, each skrullgarn's AC increases to 10, but each may attack six times a round for 2d4 each attack. Skrullgarn regenerate 1 hit point per round, unless the damage was done by a holy weapon or holy water. Weapons of +1 or better enchantment are required to hit skrullgarn in melee, and they suffer 2d4 damage when splashed with holy water.

Habitat/Society

Skrullgarn are the rank-and-file warriors of large, evil armies, forming the main attack forces alongside skeletons, orcs, fimmir, dark humans, and other denizens of evil. Like orcs, skrullgarn are commonly sacrificed in huge amounts to win any objective, but any greater undead, spell-casting creature, or wizard can raise 10-100 skrullgarn with a single animate dead spell, making these abominations perfect for sacrificial attacks. The skrullgarn can only be raised from the dead bodies of other skrullgarn. Should they be destroyed by a holy weapon, or blessed after their death, skrullgarn will decompose into dust.

Skrullgarn are very loyal and never retreat, always following the orders of their commanders.

Ecology

Skrullgarn envy any living thing and will try to destroy any living material if it is in their way. However, skrullgarn are limited in their actions because of their dependence on their commanders. If left on their own, skrullgarn will stand where they were last commanded to go, swinging and clawing at any living material nearby.

All 820 monsters in the Netbook Bestiary