Kraan, Zlaanbeast
| Statistic | Value |
|---|---|
| Climate / Terrain | Any |
| Frequency | Very rare |
| Organisation | Solitary |
| Activity Cycle | Continuous |
| Diet | Carnivore |
| Intelligence | Animal (1) |
| Treasure | Nil |
| Alignment | Lawful Evil |
| No. Appearing | 1-2 |
| Armour Class | -3 |
| Movement | 12, fl 35 (e) |
| Hit Dice | 12 |
| THAC0 | 7 |
| No. Of Attacks | 1 |
| Damage / Attack | 3-30 |
| Special Attacks | Level drain |
| Special Defences | Hit only by silver or +1 or better magical weapons |
| Magic Resistance | Nil |
| Size | G (30’ long) |
| Morale | Fearless (20) |
| XP Value | 10,000 |
Description
When a slay living spell from a 14th level priest followed by an animate dead, curse and putrefy food and drink are cast upon a Kraan egg, two months after laying, the creature that hatches from the foul smelling yolk is no longer a living Kraan chick, but an undead monster whom the creater named a Zlanbeast.
The Zlanbeast chick looks much like a Kraan one, except the eyes never open as it gets older like a Kraan. As the creature ages, it seems to grow faster than it’s skin and rips in it’s skin start to occur, releasing a noxious smell of decay and rotten meat as the grey muscle tissue is exposed. The head throughout it’s life retains a skeletal, embryonic state, with dark black patches where the eyes should be. These freaks are much larger than the Kraan but are even more dim-witted. They are often used as sentries and guards and are fully loyal to thier creator. They sport all the same tactics of diving, but thier bite attack causes the loss of 1 experience level.
Zlaanbeasts, are utterly immune to charm, sleep, enfeeblement, polymorph, cold, electricity, insanity and death spells like all undead, and are turned as specials.