Elemental Servant

elemental · CR 2 · from Thom's Monsters Netbook
Elemental Servant
StatisticEarthWaterAirFire
Frequencyrare in elemental plane, common in mage householdsrare in elemental plane, common in mage householdsrare in elemental plane, common in mage householdsrare in elemental plane, common in mage households
# Appear1-4 on home plane, depends on mage otherwise1-4 on home plane, depends on mage otherwise1-4 on home plane, depends on mage otherwise1-4 on home plane, depends on mage otherwise
%in Lair100%100%100%100%
Treasure Typeusually noneusually noneusually noneusually none
Alignmentneutralneutralneutralneutral
Climate/Terrainfavor home elementsfavor home elementsfavor home elementsfavor home elements
HD21 1/211/2
Sizesmallsmallsmallsmall
AC6420
Mgc Res30%30%30%30%
# Attks2 (elemental strike)2 (elemental strike)2 (elemental strike)2 (elemental strike)
Strike Damaged2d2d2d2
Movesee belowsee belowsee belowsee below
Spec. Defsee belowsee belowsee belowsee below
Spec. Attksee belowsee belowsee belowsee below

Description

As there are more than one type of these, I have again changed the format slightly, as with the golems.

These semi-visible spirits are composed of the elemental forces of their home plane. here I have only outlined those of the four primary elements used for AD&D, but it is plausible to have elemental servants from the quasi-elements as well. They are basically step and fetch butlers, and are very similar to the Unseen Servant spell, except that they are a little more capable (In my game I have a second level spell to summon them). An elemental servant is not very bright, so explicit instructions are sometimes needed.

An elemental servant cannot go more than 12" away from the mage who summoned it without fading entirely back into its home plane.

Earth Servants

Earth servants are more visible than the others, sometimes becoming fully solid for moments while exerting itself more. The exact form is usually a sort of crystalline humanoid, about 1 1/2 feet tall, although this is not necessarilly so. It is capable of lifting and moving up to 25 pounds of weight, and can move (with or without that weight) at a rate of 3", on the ground or in 'flight'. It is not actually flying however - it merely has not entirely left its home plane, and so movement in its home plane is reflected in the Prime Material - it is literally walking into the air.

Earth servants cannot be harmed by metals or stone weapons, nor do metal or stone armor stop their attacks (use only Dex armor class). They are relatively weak however, and do little damage.

Water Servants

Water servants, while more consistently at a certain visibility level, are nonetheless difficult to percieve. They consist of a sort of flowing stream in midair that is almost entirely translucent (50% invisibility while moving, and they never stop moving entirely). They are usually about 2-3' long at any given moment. A water servant can lift and carry up to 20 pounds, and move at a rate of 6" with or without that weight.

Water servants cannot be harmed by nonmagical weapons.

Air Servants

Air servants are the least visible of all the elemental servants. While still they are 95% invisible, and even while moving they are 75% undetectable. An air servant looks like a slight shimmer in the air somewhere, and are generally within a 1' radius in size. An air servant can lift and move with up to 15 pounds, and can move at a rate of 9" with or without that weight.

Air servants cannot be harmed by physical weapons, but blowing at them, if successful, does 1 hp damage, and Gust of Wind does d4 damage.

Fire Servants

Fire servants are close to as visible as earth servants, being a shimmer of heat with occasional licking flames in the air. In shadows they also radiate a slight reddish glow, though not enough to see by. The shimmer is usually within a 2' radius. A fire servant can lift and carry up to 10 pounds, and can move at a rate of 12" with or without that weight.

Fire servants cannot be harmed by fire attacks nor physical weapons, but hitting them with water extinguishes them instantly if successful. Any successful hits that they make smoulder for an additional round, doing 1 hp more on the following round.

All 820 monsters in the Netbook Bestiary