Ambode Creatures
| Statistic | Value |
|---|---|
| Frequency | uncommon |
| # Appearing | 4d4 |
| %in Lair | 30% |
| Treasure Type | incidental if at all |
| Alignment | Neutral |
| Climate/Terrain | mountains, hills, usually forested |
| HD | 1d6 |
| Size | S |
| AC | 4 (due to speed and dexterity) |
| Magic Resistance | 10% (low for Ambode) |
| No. Attacks | 1 (bite) |
| Biting Damage | d4 + toxin |
| Move | 12" running |
| Special Defenses | immune to toxins |
| Special Attacks | none |
Description
All of these are from an Ambode campaign I ran - Ambode is a dark, violent world, in which the most successful species is the one most capable of violence. The game I ran wasn't in AD&D (heretic! heretic!), but the animals there are easy enough to transfer. By the way.. these are all natural animals, not monsters. The monsters I will include later..
Ambode Rabbit
These vicious little creatures more than make up for their size with a degree of murderous intensity that is unbelievable. They will die in order to help bring down the kill for the rabbit colony (encountering the colony, by the way, can be a heart rending experience - usually a few hundred rabbits popping out of holes in the ground everywhere around you..). They generally attack larger creatures, biting at the ankles and calves until their natural toxin brings the target down.
They look fairly similar to normal rabbits, but are leaner and more muscular, and are not equipped with the normal buck teeth in front (they have fangs instead). Their ears also have a protective position against the sides of the skull.
The poison of Ambodian bunnies has little effect on the first bite against a man sized creature - a save is made. If successful, the next bite will not have any effect either. If unsuccessful, no effect will be noticeable until the next bite. The next bite acts as a Slow spell, halving movement and attacks if the saving throw is unsuccessful. The next bite paralyzes, and the fourth successful bite lowers the metabolism low enough that the target is essentially dead.
Ambodian bunnies are only mildly carnivorous, supplementing a diet of greens with occasional meat. They, like most Ambodian creatures, kill for the sole purpose of protecting themselves.