Sabreclaws

monstrosity · CR 1/2 · from NetBook of Heretic
Sabreclaws
StatisticWimpy RulesPower Rules
Frequencyuncommonuncommon
Intelligence5 (low)6 (low)
Treasureas dead victims' possessionsas dead victims' possessions
No. Appearing1d31d4+3
Armor Class+6+6
Movement1518
Hit Dice2 HD7 HD + 4
THAC01810
No. of Attacks34
Damage/Attack1d4 / 1d4 / 1d4 (claw/claw/claw)2d8+2 / 2d8+2 / 2d8+2 / 2d8+2 (claw/claw/claw/claw)
Special Attacksnilnil
Special Defensesnilnil
Magic Resistancenilnil
SizeM (6')M (6')
Morale13 (elite)steady (12)

Description

Notes

Comparable to the Alien monsters of H.G. Giger, quick as lightning and just as deadly. They have scythes for arms and have a thirst for the enemy, particularly in ribbons. Any improvement to their armor class is not due to any tough hide, but to their impressive parrying ability with their natural blades wielded as well as any master swordsman.

Power Rules

Sabreclaws, due to their excellent senses, gain a +3 to surprise rolls and can track prey with a 30% accuracy.

All 820 monsters in the Netbook Bestiary