Gas Pod

plant · CR 2 · from NetBook of Heretic
Gas Pod
StatisticWimpy RulesPower Rules
Frequencyrareuncommon
Intelligencenon- (0)non- (0)
Treasurenilnil
No. Appearingvariable (1d6+1 to 1d10+5)variable (1d8+2 to 1d12+8)
Armor Class+10+13
Movement00
Hit Dice5 hp2 HD + 2
THAC0N/AN/A
No. of Attacksnonenone
Damage/AttackN/AN/A
Special AttacksN/AN/A
Special DefensesN/AN/A
Magic Resistancenilnil
SizeM (5')M (5')
Moralemindless (N/A)mindless (N/A)
Damage from Rupture3d6 - 1 die / yard of distance6d8 - 1 die / yard of distance

Description

Notes

Gas Pods are self-descriptive: they are a type of plant that is filled with a gas that explodes on contact with air. Besides that quality, the gas pods are essentially lighter than air and thus obtains a natural levitation. It is speculated that these gas pods are bred for harnessing flight much as horses are bred for overland transportation, but no confirmations of this exist to date.

Detonation

A gas pod that ruptures will detonate. The force of the explosion is often strong enough to cause any gas pods nearby to erupt, as well as any creatures in proximity. Damage is usually strong enough to kill small animals and weak characters. The skin of a gas pod is thick enough to allow light and careful prodding to move them, but a punch with a bare fist or a sharp edge (even the bark of a typical tree, if it hits just right) will rupture the pod.

Also in this section of the source

D'Sparil's Beast

or

All 820 monsters in the Netbook Bestiary