Spell Vine
aberration · CR 4 · from Net Monstrous Compendium
| Statistic | Value |
|---|---|
| Climate/Terrain | Any |
| Frequency | Very rare |
| Organization | Group |
| Activity Cycle | Constant |
| Diet | Unknown |
| Intelligence | High (13-14) |
| Treasure | Nil |
| Alignment | Neutral |
| No. of Appearing | 1-4 |
| Armor Class | 0 |
| Move | 12 |
| Hit Dice | 4 |
| THAC0 | 17 |
| No. of Attacks | 0 |
| Damage/Attack | 0 |
| Special Attacks | Spells |
| Special Defenses | Intangibility, and +1 or better weapon to hit |
| Magic Resistance | 25% |
| Size | M (5' long) |
| Moral | Steady (11-12) |
| XP Value | 2,000 |
Description
A spell vine looks like four vines hanging in mid-air, with a glowing globe of light in the center.
Combat
Spell vines are constantly shifting in and out of the prime material plane. Only when they are entirely in the prime material plane, can they be struck with weapons, and even then, +1 weapons are required to hit. This only occurs just as they cast a spell. If a spell vine is provoked, it will attack by casting spells as a 9th level mage.
Habitat
Spell vines spend most of their time wandering around. No one knows why they do this. They will generally take no hostile action unless threatened.
Ecology
Spell vines are not a part of nature, and do not interact with it.