Screaming Horror

monstrosity · CR 2 · from Net Monstrous Compendium · by Allan J. Mikkola
Screaming Horror
StatisticValue
Climate/TerrainAny
FrequencyRare
OrganizationTribal
Activity CycleNight
DietOmnivore
IntelligenceAverage
TreasureJ, M, D, (Qx5)
AlignmentNeutral Evil
No. of Appearing3-18
Armor Class4
Move12
Hit Dice2
THAC019
No. of Attacks1
Damage/Attack1-6
Special AttacksWailing
Special DefensesNil
Magic ResistanceNil
SizeM (6' tall)
MoraleSteady (11-12)
XP Value65

Description

Screaming horrors are a humanoid race that delight in midnight raids upon small human and demi-human settlements. Although they are capable of using weapons, tribal taboo prevents them from doing so; however, their formidable special attack makes them dangerous opponents.

Three times per day the screaming horror may unleash a sonic attack. Anyone standing within a 4" radius of the screaming horror must save versus magic or take 1d8 hit points of damage. Deaf creatures are unaffected. Screaming horrors themselves are immune to this attack form.

Screaming Horrors resemble emaciated hobgoblins with extremely large arms and claws. They are colored with a dark brown fur.

All 820 monsters in the Netbook Bestiary