Larhound

beast · CR 4 · from Net Monstrous Compendium · by Allan J. Mikkola
Larhound
StatisticValue
Climate/TerrainArctic and Sub-arctic climates
FrequencyVery rare
OrganizationSolitary
Activity CycleDay
DietCarnivore
IntelligenceAnimal (1)
TreasureQ
AlignmentNeutral
No. of Appearing1-3
Armor Class4
Move12 (run 18 on two legs)
Hit Dice3-7
THAC03-4 HD : 17; 5-6 HD : 15; 7 HD : 13
No. of Attacks3
Damage/Attack1d3/1d3/1d10 for 3 hit dice; 1d4/1d4/2d6 for 4-5 hit dice; 1d6/1d6/2d8 for 6-7 hit dice
Special AttacksNil
Special DefensesImmune to cold and poison
Magic ResistanceNil
SizeS (4' long)
MoraleAverage (8-10)
XP Value3 hit dice 175; 4 hit dice 270; 5 hit dice 420; 6 hit dice 650; 7 hit dice 975

Description

A larhound is a 4 legged lizard that rises and runs on two legs when it wants to move quickly. It is immune to poison and cold (prefering cold climates). It attacks anything that moves, but is literally unable to conceive of a stationary object as being of interest (ie, will treat as a rock or other inanimate thing even if it earlier moved and/or attacked).

All 820 monsters in the Netbook Bestiary