Golem, Salt

construct · CR 17 · from Net Monstrous Compendium · by Allan J. Mikkola
Golem, Salt
StatisticValue
Climate/TerrainAny
FrequencyVery rare
OrganizationNone
Activity CycleAny
DietNil
IntelligenceNon- (0)
TreasureNil
AlignmentNeutral
No. of Appearing1
Armor Class5
Move6
Hit Dice30 (240 hit points)
THAC03 (Attacks as an 18th level fighter)
No. of Attacks2
Damage/Attack2d6 + 8
Special AttacksSalt wound
Special DefensesSaves as an 18th level fighter
Magic ResistanceNil
SizeH (15' tall)
MoraleFearless (19-20)
XP Value22,000

Description

A salt golem attacks with its two hands for 2d6 + 8 points of damage. Anyone hit by a salt golem must also save versus breath weapons to avoid being incapacitated with the pain of a salted wound for 1d6 rounds.

A natural 20 on a to-hit against a salt golem shatters it, doing damage to all those nearby as follows (save for half damage):

Distance from salt golemDamage taken if within specified radius
0' - 10' radius1/2 of the golem's remaining hit points
11' - 20' radius1/4 of the golem's remaining hit points
21' - 40' radius1/10 of the golem's remaining hit points

Those receiving more than 10 hit points after the shattering must save versus breath weapons or faint from pain for 2d6 rounds.

All those wounded by Salt Golems receive a -4 penalty on their dexterity score until their wounds are washed.

A create water does 1d4 points of damage/cleric level (save to half) on these golems. Salt Golems are immune to charm, temperature extremes, and take only 1/4 damage from lightning attacks.

All 820 monsters in the Netbook Bestiary