Golem, Ice
construct · CR 9 · from Net Monstrous Compendium · by Allan J. Mikkola
| Statistic | Value |
|---|---|
| Climate/Terrain | Sub-arctic and Arctic |
| Frequency | Very rare |
| Organization | Solitary |
| Activity Cycle | Any |
| Diet | Nil |
| Intelligence | Non- (0) |
| Treasure | Nil |
| Alignment | Neutral |
| No. of Appearing | 1 |
| Armor Class | 2 |
| Move | 6 |
| Hit Dice | 15 (60 hp) |
| THAC0 | 5 |
| No. of Attacks | 1 |
| Damage/Attack | 3-24 (3d8) |
| Special Attacks | See below |
| Special Defenses | See below |
| Magic Resistance | Nil |
| Size | L |
| Morale | Fearless (19-20) |
| XP Value | 10,000 |
Description
The ice golem is impervious to cold, and radiates cold doing 2d4 points of damage per round to all within a 20' radius. Every fourth round it can breath a cone of cold 1" x 1" x 1" which does 8d6 points of damage (save for half damage.)
The ice golem is only hit by magical weapons that are +2 or better to hit. Fire does double damage to it, and if is in an area where the temperature is above freezing the creature will melt. It loses 1 hit point of damage per round the creature remains in a warm climate.