Golem, Ice

construct · CR 9 · from Net Monstrous Compendium · by Allan J. Mikkola
Golem, Ice
StatisticValue
Climate/TerrainSub-arctic and Arctic
FrequencyVery rare
OrganizationSolitary
Activity CycleAny
DietNil
IntelligenceNon- (0)
TreasureNil
AlignmentNeutral
No. of Appearing1
Armor Class2
Move6
Hit Dice15 (60 hp)
THAC05
No. of Attacks1
Damage/Attack3-24 (3d8)
Special AttacksSee below
Special DefensesSee below
Magic ResistanceNil
SizeL
MoraleFearless (19-20)
XP Value10,000

Description

The ice golem is impervious to cold, and radiates cold doing 2d4 points of damage per round to all within a 20' radius. Every fourth round it can breath a cone of cold 1" x 1" x 1" which does 8d6 points of damage (save for half damage.)

The ice golem is only hit by magical weapons that are +2 or better to hit. Fire does double damage to it, and if is in an area where the temperature is above freezing the creature will melt. It loses 1 hit point of damage per round the creature remains in a warm climate.

All 820 monsters in the Netbook Bestiary