Ghost, Green
fiend · CR 3 · from Net Monstrous Compendium
| Statistic | Value |
|---|---|
| Climate/Terrain | Any |
| Frequency | Very rare |
| Organization | Solitary |
| Activity Cycle | Constant |
| Diet | None |
| Intelligence | Average (8-10) |
| Treasure | A |
| Alignment | Lawful Evil |
| No. of Appearing | 1 |
| Armor Class | 3 |
| Move | 12 |
| Hit Dice | 5 |
| THAC0 | 15 |
| No. of Attacks | 2 |
| Damage/Attack | 1-6/1-6 |
| Special Attacks | Nil |
| Special Defenses | Nil |
| Magic Resistance | 10% |
| Size | M (6' tall) |
| Moral | Average (8-10) |
| XP Value | 420 |
Description
Green ghosts are almost invisible, except for a pale green outline around their bodies. They have two arms, a head, a body, and no legs. They move by floating above the ground.
Combat
Green ghosts are not undead, therefore, they cannot be turned by Priests. They attack with two claws, doing 1-6 points of damage with each successful hit. They have a limited resistance to magic.
Habitat
Green Ghosts are solitary creatures. They do not have any form of society.
Ecology
It is believed that Green Ghosts are not native to the prime material plane, and therefore have no place in nature. Green Ghosts never need to eat, sleep, drink or rest.