Den-ul-dia (Those of the gods)

construct · CR 7 · from Net Monstrous Compendium · by Luan Dalgari
Den-ul-dia (Those of the gods)
StatisticValue
Climate/TerrainAny
FrequencyUncommon
OrganizationBands
Activity CycleAny
DietNone
IntelligenceNon to Semi- (0-4)
TreasureVaries
Alignment—
No. of Appearing6 / 10-40
Armor Class-1 to -15
Move24
Hit Dice8-16
THAC08 to 9 HD: 6; 10 to 11 HD: 4; 12 to 13 HD: 3; 14 HD: 2; 15 to 16 HD: 1
No. of Attacks1d8 (check each round)
Damage/Attack1d8 each (+12 + weapon)
Special AttacksSee below
Special DefensesSee below
Magic ResistanceNil
SizeM
MoralFanatic (17-18)
XP Value8 hit dice 14,000; 9 hit dice 15,000; 10 hit dice 16,000; 11 hit dice 17,000; 12 hit dice 18,000; 13 hit dice 18,000; 14 hit dice 19,000; 15 hit dice 20,000; 16 hit dice 21,000

Description

Den-ul-dia look like bald, mouthless humans. They have no neck thus rendering vorpal attacks useless. Their arms are very muscled giving a 24 strength.

Den-ul-dia also have limited magic use:

  • Invisiblity 1/turn
  • Anti-magic shell 1/day
  • Fireball (equal to the number of hit dice of the creature) 2/day

A roll of 20 on their to hit roll causes a soul stealing effect. If the character is wearing a scarab of protection this drains 3 charges. The character is allowed a save vs spells at -10, a fail indicates death.

Den-ul-dia use swords, and there is a 50% chance of one using a magical sword, and then a 25% chance of having two. If a sword is magical it is:

RollSword
01-25+1
26-50+2
51-75+3
76-90+4
91-00Vorpal (1% +4)

A den-ul-dia never drops its weapons, and is only affected by +3 or better weapons.

All 820 monsters in the Netbook Bestiary