Demonette, Or-ren
| Statistic | Value |
|---|---|
| Climate/Terrain | The Abyss |
| Frequency | Very rare |
| Organization | Solitary |
| Activity Cycle | Any |
| Diet | Omnivore |
| Intelligence | Very (11-12) |
| Treasure | Special (see below) |
| Alignment | Chaotic evil |
| No. of Appearing | 1-2 |
| Armor Class | -14 |
| Move | 21 |
| Hit Dice | 500 hit points |
| THAC0 | -10 |
| No. of Attacks | 5 |
| Damage/Attack | 1-12/1-12/1-12/1-12/1-12 (+25) |
| Special Attacks | See below |
| Special Defenses | See below |
| Magic Resistance | 95% |
| Size | M (6' tall) |
| Morale | Fearless (19-20) |
| XP Value | 55,000 |
Description
Or-ren demonettes are about 6' tall, completely gold in colour. Their skin is completely light absorbant, in that they cast no shadow. They are humanoid, and very thickly muscled (giving a strength equivalent to 25), and they are totally hairless.
They have quite extensive magic use and may use any magic-user spell up to and including 7th level may be cast twice a day.
In combat they wield +6 golden hammers (damage 1-12/2-16). When using these hammers a to hit roll in excess of 15 (i.e., if a to hit roll of 3 is needed, then a 19 or greater) causes the loss of 1-4 energy levels. This power of the hammer is lost in the hands of a non-demonette. In the hands of a non-demonette, the hammer has only a +4 magical bonus.
They are completely immune to any form of psionic attack or discipline.
If a successful vorpal attack is used on the demonette, then they will not lose any limbs, but rather their current hit points will be halved.
They regenerate 1/4 of their current hit points a round. They can only be affected by +5 or better magical weapons.
They can summon other demonettes to their aid:
- 1-4 Steren Demonettes
- 1-8 Bijou Demonettes
They also have the ability to blink at will up to 120' from their current location. This ability can also be used if they lose initiative to avoid being damaged. If this is the case then there is only a 5% chance of the blinking before each attack.