Demonette, Lesser
| Statistic | Blad | Forn | Crand |
|---|---|---|---|
| Climate/Terrain | The Abyss | The Abyss | The Abyss |
| Frequency | Common | Uncommon | Rare |
| Organization | Bands | Bands | Band |
| Activity Cycle | Any | Any | Any |
| Diet | Omnivore | Omnivore | Omnivore |
| Intelligence | Low (5-7) | Low (5-7) | Low (5-7) |
| Treasure | Nil | Nil | Nil |
| Alignment | Chaotic evil | Chaotic evil | Chaotic evil |
| No. of Appearing | 1-20 | 1-10 | 1-8 |
| Armor Class | 6 | 4 | 0 |
| Move | 6 | 9 | 12 |
| Hit Dice | 2 | 4 | 6 |
| THAC0 | 16 | 15 | 13 |
| No. of Attacks | 2 | 3 | 4 |
| Damage/Attack | 1-6/1-6 | 1-8/1-8/1-12 | 1-10/1-10/2-16 |
| Special Attacks | See below | See below | See below |
| Special Defenses | See below | See below | See below |
| Magic Resistance | Nil | Nil | Nil |
| Size | M | L | H |
| Morale | Elite (13-14) | Champion (15-16) | Fanatic (17-18) |
| XP Value | 120 | 270 | 2,000 |
Description
Blad Demonette
These are the weakest of all demonette kind. They are man-sized, although their torsos are oversized in relation to their arms and legs. They are a dull green in colour, each appearing identical to all others. Blad's are what usually form the main ranks of any demonette army. Although the weakest of demonette kind, they have a strength equivalent to 18/75.
Forn Demonette
These are the next weakest of demonette kind. They are of a large size, almost equal to that of an ogre. They are a mottled brown colour, each individual appearing different because of the mottling. They are physically quite strong, having a 19 strength. They are generally used as reserve units in demonette armies.
Crand Demonettes
These are the strongest so far known of non-master demonettes. They are large, towering over all save titans. Their mere presence causes fear in any creature of less than 1 hit die. They are all of individual colours owing to their battle tradition of painting themselves. They have never been seen out of battle situations. They are only affected by silver or magical weapons. Holy water cause 2d20 points of damage. They typically form the task of path clearing, and rank breaking which enables other demonettes to enter the fray. They are front rank troops. They regenerate 1 hit point per round.