Cat, Monster
| Statistic | Value |
|---|---|
| Climate/Terrain | Temperate lands |
| Frequency | Very rare |
| Organization | Solitary |
| Activity Cycle | Any |
| Diet | Omnivore |
| Intelligence | Animal (1) |
| Treasure | I/10 |
| Alignment | Neutral |
| No. of Appearing | 1 |
| Armor Class | 4 |
| Move | 18 |
| Hit Dice | 3 |
| THAC0 | 13 (attacks as 7 hit dice monster) |
| No. of Attacks | 3 or 1 |
| Damage/Attack | 1/1-4/1-4 or 2d6+2 |
| Special Attacks | See below |
| Special Defenses | See below |
| Magic Resistance | Nil |
| Size | L (5' at shoulder) |
| Moral | Unsteady (5-7) |
| XP Value | 120 |
Description
This creature appears (when seen) as a ball of 1-2' long rabbit fur with occasional flashes of long, vicious teeth and claws. It can become invisible at will (namely, when scared or stalking) and due to its incredibly well padded feet, can surprise on 1-5.
It attacks when it is playful and consists of stalking, pouncing, grabbing with the front paws (as 18/00 strength) and kicking with padded tickling the victim while purring very loudly. Only when injured will it use its claws and/or teeth. If it does attack for damage, the grab does 1 point of damage, and the back feet do 1d4/1d4 damage while hitting as a 7 hit dice creature. If cornered, it will bite for 2d6+2 damage.
In general, the Monster Cat is more interested in playing than anything else. After all, it is just a cat.