Baby Bop

monstrosity · CR 5 · from Net Monstrous Compendium · by Calvin (Azrael)
Baby Bop
StatisticValue
Climate/TerrainHappy, tranquil garden areas
FrequencyAll too common
OrganizationOften accompanied by young humans and/or Barney (q.v.)
Activity CycleWeekday afternoons, mornings
DietUnknown
IntelligenceLow (5-7)
TreasureNil
AlignmentLawful Good
No. of Appearing1 (Unique)
Armor Class3
Move6
Hit Dice3
THAC017
No. of Attacks3 (two claws and a gore)
Damage/Attack1-3/1-3/1-6
Special AttacksSong of happiness
Special DefensesSong of happiness, immortality
Magic Resistance100%
SizeS (3' tall)
MoraleUnknown
XP Value10,000,000 (but you have to REALLY kill her -- see above)

Description

Baby Bop appears as a small triceratops-like being with huge eyes, green scales and a little bow attached to its head frill. Baby Bop is most often encountered singing a happy little tune; all creatures with intelligence scores above 2 must make a save vs. spells for each round they are subjected to the song or they will be affected as if by an Otto's Irresistable Dance, with the additional affect of forcing them to sing along with whatever drivel Baby Bop is chanting at the time. Effects for the singing are identical to those of a Tasha's Uncontrollable Hideous Laughter spell. A new saving throw with a cumulative -1 penalty is allowed at the end of each round of singing and dancing, but each failed roll results in the permanent loss of 1 point from both intelligence and wisdom. If either of these scores is reduced to 0, the unfortunate victim becomes a Baby Bop zombie (stats identical to yellow musk zombie) which continue to dance and sing with Baby Bop until it drops dead from exhaustion or hunger. If Baby Bop is ever successfully slain, his body immediately vanishes, but he will reappear exactly 24 hours later at full strength and vitality. Baby Bop can only be truly slain (well, temproarily, anyway) as if he were a greater power (see the Manual of the Planes.) For these purposes, his home plane is the plane of silly and unused monsters, an alternate Prime Material plane inhabited by all those monsters that Dungeon Masters never use, such as storkmen, basidironds, boggarts, bookas, gibbering mouthers, snyads, flumphs, bunyips, carbuncles, vegepygmies, tasloi, and most of the monsters from the Kara-Tur monstrous compendium. (see WG7, Castle Greyhawk, for more information on the Plane of Silly and Unused Monsters.)

All 820 monsters in the Netbook Bestiary