Flame Enzine
| Statistic | Value |
|---|---|
| Climate/Terrain | Any dry land or Fire Elemental Plane |
| Frequency | Rare |
| Organization | Pack |
| Activity Cycle | Any |
| Diet | Any combustible |
| Intelligence | Animal (1) |
| Treasure | Nil |
| Alignment | Neutral |
| No. Appearing | 1-100 |
| Armor Class | 5 |
| Movement | 3", 15" Fl (C) |
| Hit Dice | 1/4 |
| THAC0 | 20 |
| No. of Attacks | 1 |
| Damage/Attack | 1 |
| Special Attacks | Nil |
| Special Defenses | Nil |
| Magic Resistance | Nil |
| Size | M (5') |
| Morale | Unsteady (5-7) |
| XP Value | 15 |
Description
These small elemental creatures resemble an unusually intense golden blue flame. They usually dance rapidly from place to place as a pack, rarely stopping in one spot for more than a second. There are no discernable features visible to normal sight within the flame, although beings with infravision will be able to discern three cooler spots arranged in a triangle near the base. Flame Enzines will never voluntarily leave their home plane, but they can be surprisingly at home in a cooler region such as the prime material plane.
Combat
When alone the Flame Enzine is a meek creature, seeking only to preserve its life. In larger numbers, however, the Enzine become more curious and aggressive, actively peeking and poking about their environment. They will never attack any creatures significantly larger than themselves, even when amongst a pack. If threatened, they will form a shifting, darting mass that makes it difficult to target individuals.
Every swarm of twenty Flame Enzines can be treated as a single large "monster" with five hit dice and occupying a volume of 10' diameter. This swarm can inflict 1d10hp of fire damage to any targets within its volume, and any flammable objects must save versus magical fire or immediately begin to burn. Normal weapons will do only a quarter of their normal damage against such a swarm, but area effect spells and water attacks are fully effective.
Due to their resilience to cold, Flame Enzines suffer only 50% additional damage from cold-based attacks. However, they do suffer damage from exposure to water, being stunned by fog and completely snuffed out when submerged.
Habitat/Society
Flame Enzines are hardy elemental creatures and can live in relatively cool areas that are little favored by other beings from their plane. Indeed they are quite comfortable dwelling on the prime material plane, save for the unpleasant presence of moisture. They are relatively long-lived creatures, despite their small size, and are capable of reproducing well into old age. To breed, all they need is a ready source of combustible materials and a dry environment. They reproduce asexually, and have no gender.
Ecology
The Flame Enzine can exist for long periods without food, but become ravenous when a meal is nearby. They particularly enjoy stirring among the ashes of a fire looking for small kernels of unburned materials to consume. Enzines also enjoy basking in the warmth of an open flame. They have sometimes been known to accompany Fire Elementals when summoned to the prime material plane.