Cinderlings

elemental · CR 1/2 · from Monsters for AD&D
Cinderlings
StatisticValue
Climate/TerrainLava Elemental Plane
FrequencyUncommon
OrganizationPack
Activity CycleAny
DietMinerals
IntelligenceAnimal (1)
TreasureSpecial
AlignmentNeutral
No. Appearing2-8
Armor Class3
Movement15" Fl (A)
Hit Dice1/2
THAC020
No. of Attacks1
Damage/Attack1-6
Special AttacksNil
Special Defensesheat immunity
Magic ResistanceNil
SizeT (6" long)
MoraleAverage (8-10)
XP Value35

Description

Native to the plane of Lava, these faintly glowing, egg-shaped rocks fly in small packs looking for a warm place to nest. When at rest, they are all but indistinguishable from common rocks.

Combat

Their small size, combined with a swift, darting flight pattern, makes them especially difficult to strike. They will drive off anybody who disturbs their home by ramming the intruders with their scorching hot bodies.

Cinderlings are almost completely immune to the effects of heat and take no damage from fire-based magic, fire breath weapons, and exposure to lava or other sources of intense heat. Only heat sufficient to vaporize rocks will inflict damage against a cinderling. However they suffer double damage from all cold-based and water-based attacks.

Habitat/Society

When not in their native plane, Cinderlings are commonly found near active lava tubes, hot springs, and other sources of geologic heat. Naturally, cool water or cold weather conditions can be quite lethal to these beings.

Ecology

These creatures are the larval stage of an elemental creature. They grow to full size by consuming certain common and scarce minerals. Thus they spend much of their time slowly digging into the sizes of rock faces, leaving small divots where they have tunneled. Any sources of copper, silver, and unusually pure silicon will immediately attract their attention. Smashing apart the cooling corpse of a Cinderling will reveal a lump of electrum worth 1gp.

All 820 monsters in the Netbook Bestiary