Night Stalker

monstrosity · CR 2 · from Mazaron's Monstrous Manual
Night Stalker
StatisticValue
Climate/TerrainTropical jungle and rain forest (island)
FrequencyRare
OrganizationPack
Activity CycleNight
DietCarnivore
IntelligenceLow (5-7)
TreasureNil
AlignmentNeutral
No. Appearing2-12
Armor Class6
Movement14
Hit Dice4
THAC014
No. of Attacks3
Damage/Attack1-4/1-4/1-8
Special AttacksNil
Special DefensesNil
Magic ResistanceNil
SizeMedium (7 feet)
MoraleHigh
XP Value400

Description

Once other vertebrates had established themselves on the islands of Batavia, a family of ground-dwelling predators bats arose. These creatures walk on their front legs - on what would, in the case of a flying bat, be its wings, the sit of its locomotor muscles. Their hind legs and feet are still used for grasping, but now fall forward to hang down below their chin. As the bats locate their prey purely by echolocation, their ears and nose flaps have developed at the expense of their eyes, which are now atrophied. As such, they would be immune to all illusionary spells (or other spells) that relied purely on visual component.

The largest and most fearsome of these creatures is the night stalker. About seven feet tall, it roams screeching and screaming through the Batavian forest at night in packs. They prey indiscriminately on mammals and reptiles, attacking them with their ferocious teeth and claws.

All 820 monsters in the Netbook Bestiary