Fleurelle
| Statistic | Value |
|---|---|
| Size/Type | Tiny Fey |
| Hit Dice | 1d6+2 (5 hp) |
| Initiative | +5 |
| Speed | 20 ft. |
| AC | 20 (+5 Dex, +2 size, +3 deflection), touch 20, flat-footed 15 |
| Base Attack/ Grapple | +0/-9 |
| Attacks | Dagger +5 melee, dagger 1d4-1, Bow 1d3-1 |
| Space/Reach | 2-½ ft./0 feet |
| Special Attacks | Spell-like abilities |
| Special Qualities | Contact poison, damage reduction 10/iron, darkvision 60ft., fast healing 3/round, floral symbiosis (bond), polymorph touch, swarm traits (½ damage slash/pierce), unearthly grace, woodland stride |
| Saves | Fort +5*, Ref +10*, Will +6* |
| Abilities | Str 8, Dex 20, Con 14, Int 12, Wis 14, Cha 17 |
| Skills | Bluff +7, Diplomacy +7, Knowledge (Nature) +5, Listen +6, Move Silently +9, Perform +7, Spot +4, |
| Feats | Weapon Finesse |
| Climate/Terrain | Any temperate |
| Organization | Solitary |
| Challenge Rating | 3 |
| Treasure | Standard |
| Alignment | Always chaotic good |
| Advancement | 1-4 HD (tiny) |
Description
It appears that the flower is dancing; in fact it is a very small, slender woman, of human proportions, though in height she does not even rise above your boots. She has a pink blossom on her head, where her hair should be, and her elfin features are tiny and delicate, yet much like those of a humanoid female in the full flower of her beauty.
The Fleurelle is a tiny, seemingly helpless fairy creature symbiotically linked with a patch of flowers. Despite their benign appearance, they are exceedingly difficult to kill and employ potent spell-like abilities in defense of their Patch. They are essentially good, and are helpful sources of information for those that respect and flatter their appearance.
The Fey are exceedingly vain, attempting their fascinate ability on any intelligent creature within sight – and this vanity often brings them trouble, for most humanoids would simply pass by the patch of flowers, until they realize a Fleurelle lives among them.
Among the Good, Fleurelles can be sources of needed healing. They are also capable of magic that enlarges themselves, while using a spell that shrinks others, so that intimacies can be exchanged on more even footing. Fleurelles are highly prized by Kings and the very wealthy for the beauty they bring to any garden, but the risks of confining such a creature is tremendous. But when her own self-aggrandizement attracts enemies, she has means to repel them.
Combat
Fleurelles will use fascinate to draw attention to either themselves or a nearby flower they may have danced upon, those that smell her flowers are subject to an inhalation poison, this makes them more vulnerable to her Stunning Glance. If attacked by multiple targets use their Entangle ability quickly, followed by color spray. If an evil creature desires to slay one, it is best to attack the flowers directly, for the Fleurelle is highly resistance to normal damage, and can transform into a swarm of tiny butterflies when struck, further frustrating attackers.
Floral Symbiosis: (Su) While her life-force is bound to one flower, the Fleurelle can transfer her life-force to any flower within 60-feet as a Movement action. She dies within 1 hour if she is more than a mile away from her bonded flower. Within 5 feet of it, she can cast truestrike 3/day. Caster level 1st.
Polymorph Touch: (Su) When threatened, (or insulted) A Fleurelle can deliver a touch attack 3/day that will transform any animal or humanoid into a healthy, delicate flower. The creature becomes an object, with hardness 0, hitpoints 2. The DC to resist is Fortitude 13. This transformation lasts 1d4 days, but the Fleurelle often re-applies the attack if an evil enemy becomes an exceptionally beautiful blossom; Fleurelles feel that for many evil humanoids, this is a dramatic improvement. If she wishes, the Fleurelle can use flowers created this way for her Floral Symbiosis.
Spell-Like abilities: 1/day—charm person, color spray, cure light wounds, enlarge person, entangle, reduce person. Caster level 6th.
Swarm: (Su) While appearing to be a woman of flesh and blood, a Fleurelle is actually composed of a swarm of tiny butterflies bound together into a humanoid exterior. She temporarily dissipates when struck, allowing her to ignore ½ damage from piercing and slashing damage. She can enter any space passable by a creature using gaseous form. She cannot be grappled, pinned, or moved against her will, except by an effect that could confine a gaseous form.
Sweet Breath: (Ex) The Fleurelle can lace any flower she touches with an intoxicating scent that induces a crippling euphoria in mortal targets. Those that smell any flower applied with this ability fall asleep for 1d4 rounds. The Fleurelle can launch this attack as a Breath Weapon in a 30-foot cone, Fortitude DC 13.
Unearthly Grace: (Su) A Fleurelle adds her Cha. modifier to all her saves, and as a deflection bonus to her AC.