Shadow, Grave
undead · CR 10 · from Complete Netbook of Undead
| Statistic | Value |
|---|---|
| Climate/Terrain | Graves, ruins and subterrainean chambers |
| Frequency | Very Rare |
| Organization | Solitary |
| Activity Cycle | Night or darkness |
| Diet | Living Beings |
| Intelligence | Average |
| Treasure | H |
| Alignment | Neutral Evil |
| No. Appearing | 1-2 |
| Armor Class | -2 |
| Movement | 12 |
| Hit Dice | 15 |
| THAC0 | 5 |
| No. of Attacks | 2 |
| Damage/Attack | 1-10/1-10 + special |
| Special Attacks | Energy drain |
| Special Defenses | See Below |
| Magic Resistance | 30% |
| Size | M (6’ Tall) |
| Morale | Special |
| XP Value | 12,000 |
Description
This is a rarer, more powerful form of a shadow.
Combat
The can only be hit with +2 or better weapons, and are immune to death magic, cold-based attacks, slow and hold spells.
The grave shadow chilling touch does 1d10 points of damage and each touch drains one level of experiance. If the player survives the assualt, he will regain lost levels at a rate of one per month. If a demi-human or human is reduced to zero hit points or levels, he becomes a shadow. The grave shadow can cast any of the following spells at a rate of once per round:
- mirror image
- sleep
- web
- hold monster
- slow
- symbol of despair
- curse
- dispel magic
- continual darkness