Revenite

undead · CR 4 · from Complete Netbook of Undead
Revenite
StatisticValue
Climate/TerrainAny desolate ruins
FrequencyVery Rare
OrganizationSolitary
Activity CycleAny (darkness and night)
DietNil
IntelligenceHigh (13-14)
TreasureQ (x3), X, Y
AlignmentLawful Evil
No. Appearing1-2
Armor Class2
Movement15, Fly 30 (B)
Hit Dice7+3
THAC013
No. of Attacks1
Damage/Attack1-8
Special AttacksTemporary energy drain
Special Defenses+1 or better to hit
Magic ResistanceImmune to all sleep, charm, hold, and cold-based attacks
SizeM (6’ Tall)
MoraleChampion
XP Value5,000

Description

The Revenite appears as a semi-transparent humanoid figure, and is often confused with ghosts or spectres. They are, in fact, almost indistinguishable from spectres.

Combat

The Revenite despises the living, and will attack on sight, unless they appear to be at a disadvantage. They are quite intelligent, even in undeath, and will use tactics suitable to their guile.

The touch of a Revenite causes 1d8 damage, and also temporarily drains one life-energy level from the victim. The level drain lasts until the victim undergoes complete bed rest for a full 24 hours. If a victim is drained 2 levels, 48 hours of bed rest are required, 3 levels, 72 hours, etc.

Any mortal completely drained of life-energy levels by the revenite will become a zombie of 2 hit dice under the revenite's control. There is, fortunately, a way to recover a lost character: a raise dead spell on the newly formed zombie will destroy its undead status, and a second raise dead will raise the character again, bringing him back to normal life. Unfortunately, the procedure will result in the loss of two constitution points.

The Revenite may also be able to perform a special attack, depending upon the revenite's background. A raise dead spell cast upon the revenite will destroy it.

Habitat/Society

The revenite has no society, except the one it creates. Revenites come into being in the following manner:

If a mortal, always for reasons of greed or evil, destroys a village (or keep, or anything housing a lot of people) and is then denied his ultimate goal, he will become a revenite upon death. The reason for this is that the gods of good despise him for his evil or greedy ways, and the gods of evil consider him a fool for not being able to achieve his goal. Without divine sympathy, it is impossible for the mortal to enter the afterlife, and therefore becomes the revenite. The gods often throw in an added curse, befitting the revenite's crimes. Sometimes, however, this curse can be used against its opponents.

Ecology

Revenites exist in the ethereal plane, and are not harmed by light, but they do dislike it, and tend to remain in the darkness whenever possible. The Revenite will roam the ruins of the town that he destroyed, and may venture no more than a mile away for short periods.

All 820 monsters in the Netbook Bestiary