Cat, Ghost
| Statistic | Value |
|---|---|
| Climate/Terrain | Temperate Forest |
| Frequency | Very Rare |
| Organization | Prides |
| Activity Cycle | Any |
| Diet | Omnivore |
| Intelligence | Average (8-10) |
| Treasure | Nil |
| Alignment | Chaotic Good |
| No. Appearing | 1-12 |
| Armor Class | 9 |
| Movement | 6, Fly 24 (B) |
| Hit Dice | ½ to 4 |
| THAC0 | ½ HD : 20, 1 to 2 HD : 19, 3 to 4 HD: 17 |
| No. of Attacks | 5 |
| Damage/Attack | 1-2/1-2/1-2/1-2/1-4 |
| Special Attacks | See Below |
| Special Defenses | 15 % resistence to mind control and enchantment spells |
| Magic Resistance | Nil |
| Size | S (2’ to 3’ Long) |
| Morale | Average (8-10) |
| XP Value | ½ HD : 120, 1 HD : 175, 2 HD : 270, 3 HD : 420, 4 HD : 650 |
Description
Ghost cats are look like house cats with wings. They have silky gray to white fur. They live in forests away from human and orc-kind. Ghost Cats earned their name because of their skill at hiding (and their shyness). An adult ghost cat can cast invisibility or block-telepathy (protection from telepathy and ESP) 4 times per day. Both last until the ghost cat chooses to negate it or until dispelled. Ghost Cats have the innate ability to detect invisible beings.
Combat
Ghost cats attack by jumping upon their victims and using all paws to scratch and it’s mouth to bite. But, generally, the ghost cat is a passive creature.
Habitat/Society
Ghost cats are highly desired as familiars and confer the ability to detect invisible beings by simple concentration on doing so.
| Age | Hit dice | Spell casting |
|---|---|---|
| 3 month or less | 1/2 (1d4) | 1 try, 50% chance of success |
| 3 to 6 months | 1 | 1/day |
| 6 to 12 months | 2 | 2/day |
| 1 to 3 years | 3 | 3/day |
| 4+ years | 4 | 4/day |
Ecology
Ghost cats are sexually mature at 6 years of age and will mate every other year, producing a litter of 1d4 kittens. Their natural lifespan is like that of a human (ie, 30-35 in the wild, much more in captivity).