Azazel (Demon Prince of War)

fiend (demon) · CR 23 · from Complete Netbook of Demons
Azazel (Demon Prince of War)
StatisticValue
Armor Class-2 (-4)
Move18"/24" (MC:C)
Hit Dice178hp
% in Lair30%
Attacks3 or 2
Damage/Attackby weapon type +7 (x2) + 2-8
Special Attackssee below
Special Defenses+2 or better weapon to hit
Magic Resistance75%
IntelligenceSupra-genius
AlignmentChaotic Evil
SizeM (8.5'tall)
Psionics Ability278
Attack/Defense Modesall/all
XP46630 (For Material form only)

Description

Azazel lives in a plane of the abyss that is covered by a desert. He was imprisoned there for a long time by a solar and now seeks revenge against all good. There, he leads several hundred seirs who travel from prime material or other plane whose purpose is to thwart good or conquer and destroy rival demon lords. In battle, he may carry a large shield +2 (hence AC: -4, and also the reduction in one of his hand attacks) or a longsword +4 vorpal blade in his left hand. In his right hand, he carries a spear +3 that returns to him whenever thrown.

At will, once per round, he may use any of the following spell-like powers at 20th-level magic use: darkness 15' r., clairvoyance, material, wall of fire, telekinese 18,000 gp wt, fabricate, spectral force, dispel illusion, banishment(1/day), symbol of discord(1/day), and may either summon 1-4 Seir (95% chance) or 1 Nabassu demon with a 100% chance of the gate opening.

Azazel appears much like that of a large satyr, except that he has the head of a goat with long horns and has wings on his back. His closest ally in the abyss is Azael, not because they need each other to survive or have an alliance between each other for mutual benefit, but because they were both thrown down my the forces of good at the same time. Even this alliance is on shacky grounds, at best.

Sier Demons

Sier demons (which are not true demons), are spirits of evil satyrs that worsipped or served Azazel in some way. As such, they have the former abilities (and statistics) that they had when they were on the prime material. The only changes that need to be made between a satyr and a seir (besides their alignment) is that they have AC:4, and has a 10% chance of being a cleric of level 1D10 (I took this change from the Manual of the Outer Planes).

The Sier "demons" are not the only warriors that makes up Azazel's army, although he uses them in almost every battle since Sier demons cannot be truely slain on the abyss (much like Orc and Goblin spirits), except by holy items (water, sword, etc).

All 820 monsters in the Netbook Bestiary