Aseroth (Demon Prince of Evil Lycanthropes)

fiend (demon) · CR 21 · from Complete Netbook of Demons
Aseroth (Demon Prince of Evil Lycanthropes)
StatisticValue
Armor Class-3
Move24"(in animal form) 12" in normal form
Hit Dice156hp
% in Lair50%
Attacksvariable (see below)
Damage/Attacksee below
Special Attackssee below
Special Defensesharmed by both silver and iron
Magic Resistance75%
IntelligenceGenius
AlignmentChaotic Evil
SizeL (9'tall)
Psionics Abilitynil
Attack/Defense Modesnil
XP49260 (For Material form only)

Description

Aseroth appears as a garbed, multi-horned, tall, humanoid demon who, in this form attacks twice per round with a weapon (he has an effective strength of 19, and carries a longsword + 3 that paralyzes a victem unless a save is made). He also may change into any lycanthropic form (with appropriate attack abilities, except he attacks as a 16-HD monster), although he usually changes into a giant wolf-like creature with heads of a wolf, jackal, and fox (damage 3-14, 3-12, 3-8, respectively) that may also jump 38" in addition to his normal movement. Each head has 18hp, and has the following breath weapons-fox-slow (1-6 rounds unless save is made, 1/day, 3"x2"x2" cloud), jackal-stunning (1-4 rounds, unless a save is made, 1/day, 4"x3"x2" cloud), and wolf-paralyzation (1-2 rounds, unless save is made, 1/day, 5"x4"x2"). anyone brought down to less than 50% hp by Aseroth (while in lycanthrope form), will eventually become into a random, evil lycanthrothope.

In humanoid form, he may cast any of the following spell-like powers, at will, at 20th-level ability, once per round-continual darkness, charm person, create illusion (as wand), cause fear (as wand), ESP, dispel magic, telekinese 10,000gp weight, fly, volley (1/day), project image, cast a feeblemind spell once per day, use any symbol once per day, paralyzation, and has a 75% chance of gating a type I-IV demon or a 35% chance of gating a type V or VI demon.

He may also summon lycanthropes, as follows:

RollLycanthropes
12-8 werejackals
24-24 wererats
31-6 foxwomen
43-12 werewolves

If near or around the ocean, he may opt to summon: 1-4 weresharks

In his lair he has foxwomen, and female werewolves as his main consorts. He is primarily hatred is against fairy folk, and his aim is to enslave all humans and demi-humans by turning them into lycanthrothopes.

Notes

(Nergel and Astaroth were already mentioned in Best of Dragon vol II. The stats of the latter was also given in the book. Yet each were listed as devils. Maybe they switched race? Since they were formerly higher planar creatures in the beginning (devas, solars, planatars), then this might not seem as unreasonable as Gary had (accidentally?) done.)

All 820 monsters in the Netbook Bestiary