Fetid Tyrannosaurus

monstrosity · CR 18 · from Book of Beasts III
Fetid Tyrannosaurus
StatisticValue
Size/TypeGargantuan Magical Beast (Augmented)
Hit Dice37d10+268 (471 hp)
Initiative+5
Speed40 ft. (8 squares)
Armor Class14 (-4 size, +1 Dex, +7 natural), touch 7, flat-footed 13
Base Attack/Grapple+37/+57
AttackBite +47 melee (4d6+19 plus bile rot)
Full AttackBite +47 melee (4d6+19 plus bile rot)
Space/Reach20 ft./15 ft.
Special AttacksImproved grab, swallow whole, disease, stench, rage
Special QualitiesDarkvision 60 ft., low-light vision, immunity to poison, scent, undeath
SavesFort +29, Ref +21, Will +14
AbilitiesStr 36, Dex 12, Con 25, Int 2, Wis 15, Cha 10
SkillsHide -3, Listen +22, Spot +22
FeatsAlertness, Cleave, Great Fortitude, Improved Initiative, Improved Natural Armor, Improved Natural Attack (bite), Power Attack, Run, Toughness (3), Track, Weapon Focus (bite)
EnvironmentWarm plains
OrganizationSolitary or pair
Challenge Rating20
TreasureNone
AlignmentAlways neutral
Advancement38–54 HD (Gargantuan)
Level Adjustment―

Description

This immense beast is a devastating predator that knows no peer. It is supreme even among its own kind, and can obliterate most opponents with a single snap of its monstrously powerful jaws. A fetid tyrannosaurus will pursue and consume almost anything that moves. It charges its prey and attacks with its devastating bite.

Improved Grab (Ex): To use this ability, a fetid tyrannosaurus must hit an opponent of up to one size smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.

Swallow Whole (Ex): A fetid tyrannosaurus can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the fetid tyrannosaurus’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 13). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.

A Gargantuan fetid tyrannosaurus’s gizzard can hold 2 Large, 8 Medium, 32 Small, or 128 Tiny or smaller opponents.

Disease (Su): Bile rot―bite, Fortitude DC 28, incubation period 1d2 days, damage 1d6 Con. The save DC is Charisma-based.

Stench (Su): Whenever the hide of a fetid tyrannosaurus is damaged with weapon, black blood oozes from its wound and produces a vile, noxious odor. All living creatures within 10 feet of the wounded creature must succeed on a DC 35 Fortitude save or be sickened for 1d8 rounds. The save DC is Constitution-based.

Creatures that successfully save cannot be affected by the same fetid creature's stench for 24 hours. A delay poison or neutralize poison spell removed the effect from the sickened creature. Creatures with immunity to poison receive their normal bonus on their saving throw.

Rage (Ex): A fetid tyrannosaurus that takes damage in combat flies into a berserk rage on its next turn, attacking madly until either it or its opponent is dead. An enraged fetid tyrannosaurus gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.

Undeath (Su): 1d4 rounds after being slain, a fetid tyrannosaurus gains the zombie acquired template. (See below).

Skills: A fetid tyrannosaurus has a +2 racial bonus on Listen and Spot checks.

When the fetid tyrannosaurus is slain, it is transformed into the following zombie within 1d4 rounds.

All 820 monsters in the Netbook Bestiary