Smilodon
| Statistic | Value |
|---|---|
| Size/Type | Large Animal |
| Hit Dice | 5d8+21 (52 hp) |
| Initiative | +2 |
| Speed | 30 ft. (6 squares) |
| Armor Class | 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
| Base Attack/Grapple | +3/+14 |
| Attack | Claw +9 melee (1d6+7) |
| Full Attack | 2 claws +9 melee (1d6+7) and bite +4 melee (2d6+3) |
| Space/Reach | 10 ft./5 ft. |
| Special Attacks | Pounce, attach, blood drain |
| Special Qualities | Low-light vision, scent |
| Saves | Fort +7, Ref +6, Will +2 |
| Abilities | Str 25, Dex 14, Con 16, Int 2, Wis 12, Cha 6 |
| Skills | Hide +4*, Listen +4, Move Silently +10, Spot +4 |
| Feats | Alertness, Improved Natural Attack B (bite), Run |
| Environment | Temperate plains |
| Organization | Solitary, pair, or pride (4–9) |
| Challenge Rating | 4 |
| Advancement | 6–9 HD (Large) |
| Level Adjustment | ― |
Description
This powerful cat has a heavy-set frame, a warm coat of light tan-hued fur, and a pair of unusually large upper fangs.
This great predator is the last in a long and successful line of saber-toothed cats. Like other cats, the smilodon has a warm fur coat for protection against the elements, but they only have a brief tail. It stands three feet in height at the shoulders, with a mass of well over 450 lbs.―roughly comparable to an African lion in size. However, the front quarters are heavier, the hindquarters lighter, and the tail is bobbed.
The favorite prey of this cat were large, thick-skinned animals like the mammoths that carry a lot of meat. In particular they preferred to prey on young mammoths. Once these huge creatures died out, the smilodon became extinct.
Combat
The long, flat canine teeth of the smilodon are a monstrous 8 in. in length, with fine serrations along the cutting edge to increase their slashing effect. The lower jaw of this cat can open wide during an attack, allowing the beast to bite deep into a hide. By biting the prey and pulling backward, the two fangs leave long gashes to let out blood.
The smilodon has short, muscular legs and a powerful body, making it slow but capable of clinging to large prey. Once the bleeding prey is down, however, the teeth of this cat are ill-suited for chewing food, so it must survive by drinking the blood of its victims and gulping down large strips of meat. Much of the remains are then consumed by scavenging creatures.
Pounce (Ex): If a smilodon charges a foe, it can make a full attack
Attach (Ex): A smilodon that hits with its bite attack latches on to the opponents body with its fangs. An attached smilodon loses its Dexterity bonus to AC and thus has an AC of 12.
An attached smilodon can be struck with a weapon or grappled itself. To remove an attached smilodon through grappling, the opponent must achieve a pin against the creature.
Blood Drain (Ex): A smilodon drains blood for 1d4 points of Constitution damage each full round it remains attached.
Skills: Smilodons receive a +4 racial bonus to Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.