Nieon
| Statistic | Value |
|---|---|
| Size/Type | Small Aberration |
| Hit Dice | 1d8+3 (7 hp) |
| Initiative | +5 |
| Speed | 30 ft. (6 squares) |
| Armor Class | 17 (+1 size, +5 Dex, +1 natural), touch 16, flat-footed 12 |
| Base Attack/Grapple | +0/-2 |
| Attack | Touch +5 melee (1d6 electricity) |
| Full Attack | Touch +5 melee (1d6 electricity) |
| Space/Reach | 5 ft./5 ft. |
| Special Attacks | Jolt, sticky tendrils |
| Special Qualities | Blindsight 90 ft., resistance to acid 10 and electricity 10 |
| Saves | Fort +3, Ref +5, Will +3 |
| Abilities | Str 6, Dex 21, Con 17, Int 3, Wis 12, Cha 7 |
| Skills | Balance +6, Hide +10, Listen +3 |
| Feats | Weapon Finesse |
| Environment | Temperate forests |
| Organization | Solitary or pair |
| Challenge Rating | 1 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 2–4 HD (Small), 5–6 HD (Medium) |
| Level Adjustment | ― |
Description
An odd, alien creature has a thin, tube-like body with three, tendril-like legs. The head is a bulb-shaped appendage at the top of a slender neck that appears almost featureless, having only a narrow mouth slit. Its flesh is a rubbery pale blue covering.
This strange-looking creature has a bulb-shaped head, a slender neck, an almost non-existent body, and three flexible, tendril-like legs. It moves by leaning on two of the legs then advancing with a hop, using the third leg as a tail for balance. The gray flesh of the nieon is rubbery with a slight glistening sheen. The head is smooth and almost featureless, but periodically emits flashes of iridescent blue light.
The nieon can detect life forms using sensitive electrical sensors in its flesh. It uses the flashing light in its head to lure small prey, then stuns the target with an electrical jolt.
As nieon grow older they change gender from male to female. The female nieon creates a nest in a high, safe location then curls up inside and lives off stored food. Males locate the nest from the electrical emissions, and then deposit packets of reproductive jell inside. The female selects the packet of the most suitable male to fertilize her eggs. Once the hatchlings have left the nest the elder female nieon dies.
Combat
The bulb-shaped head of the nieon can deliver a nasty jolt of electricity, allowing it to shock and subdue a foe. A protrusion between the legs allows it to wrap a fallen foe in a sack of sticky filaments. These slowly dissolve the creature, allowing the nieon to absorb the liquid mass through tubules that emerge from the inside of the legs.
Jolt (Ex): A nieon's touch attack deals 1d6 points of electrical damage. Those hit by a nieon's touch attack also must succeed a DC 13 Fortitude save or be paralyzed for 1d3 rounds. The save DC is Constitution-based.
Bundle (Ex): As a full round action a nieon can wrap a paralyzed creature in a bundle of sticky filaments. Each size category larger than Medium requires an additional full round action to complete the bundle. The filaments are corrosive and deal 1 point of acid damage to the captive creature each round.
The mass of filaments prevents any type of movement. An entangled creature can escape with a successful DC 13 Escape Artist check or burst it with a DC 15 Strength check. The check DC are Constitution-based, and the Strength check includes a +2 racial bonus.
Blindsight (Ex): A nieon can sense the minute electrical activity of living creatures within 90 feet. Beyond that range, they treat all targets as having total concealment. This sense works equally well in all directions, so a nieon can not be flanked.
Immunities: Nieon are invulnerable to gaze attacks, visual effects, and other attack forms that rely on sight.
Also in this section of the source
Ooze
Oozes are amorphous creatures that live only to eat. They inhabit underground areas throughout the world, scouring caverns, ruins, and dungeons in search of organic matter―living or dead.
Combat
Oozes attack any creatures they encounter. They lash out with pseudopods or simply engulf opponents with their bodies, which secrete acids that help them catch or digest their prey.
Blindsight (Ex): An ooze’s entire body is a primitive sensory organ that can ascertain prey by scent and vibration within 60 feet.