Hippopotamus
| Statistic | Value |
|---|---|
| Size/Type | Large Animal |
| Hit Dice | 7d8+28 (59 hp) |
| Initiative | +0 |
| Speed | 30 ft. (6 squares), swim 20 ft. |
| Armor Class | 15 (-1 size, +6 natural), touch 9, flat-footed 15 |
| Base Attack/Grapple | +5/+15 |
| Attack | Bite +10 melee (2d6+6) |
| Full Attack | Bite +10 melee (2d6+6) |
| Space/Reach | 10 ft./5 ft. |
| Special Attacks | Trample 1d6+9 |
| Special Qualities | Low-light vision, hold breath, scent |
| Saves | Fort +9, Ref +5, Will +4 |
| Abilities | Str 22, Dex 11, Con 19, Int 2, Wis 14, Cha 2 |
| Skills | Hide -4*, Listen +7, Spot +7, Survival +4 |
| Feats | Alertness, Endurance, Improved Natural Attack (bite) |
| Environment | Warm marshes |
| Organization | Solitary or herd (2–12) |
| Challenge Rating | 3 |
| Advancement | 8–11 HD (Large); 12–20 HD (Huge) |
| Level Adjustment | ― |
Description
These massive creatures are shaped somewhat like a huge pig, with a hairless, barrel-like body and a massive head. The hide is a grayish brown with pink areas underneath. It spends most of its time in water, floating near the surface. However it can move with surprising speed across the ground. Although they are herbivores, the massive mouth of the hippopotamus possesses a pair of enlarged lower canine teeth that can inflict a potent bite.
A hippopotamus stands 4 to 5 feet tall at the shoulder and is 10 to 15 feet long. It weighs 3,000 to 4,500 pounds.
Combat
Trample (Ex): Reflex half DC 19. The save DC is Strength-based.
Hold Breath: A hippopotamus can hold its breath for a number of rounds equal to four times its Constitution score before it risks drowning.
Skills: *A hippopotamus gains a +4 racial bonus on Hide checks when in the water. Further, a hippopotamus can lie in water with only its eyes, ears, and nostrils showing, gaining a +8 cover bonus on Hide checks.