Wolfling, Lampblack

fiend · CR 2 · from Book of Beasts I · by Robert J. Hall
Wolfling, Lampblack
StatisticValue
Size/TypeMedium Outsider (Evil)
Hit Dice3d8+6 (19 hp)
Initiative+3
Speed50 ft. (10 squares), burrow 5 ft.
Armor Class15 (+3 Dex, +2 natural), touch 13, flat-footed 12
Base Attack/Grapple+3/+5
AttackBite +7 melee (1d6+2 plus dire venom)
Full AttackBite +7 melee (1d6+2 plus dire venom)
Space/Reach5 ft./5 ft.
Special AttacksDire venom, breath of darkness
Special QualitiesDarkvision 60 ft., low-light vision, scent, light sensitivity
SavesFort +5, Ref +6, Will +4
AbilitiesStr 15, Dex 16, Con 14, Int 3, Wis 12, Cha 6
SkillsHide +3*, Listen +7, Spot +7
FeatsBlind-Fight, Weapon Focus (bite)
EnvironmentAny evil-aligned plane
OrganizationSolitary, pair, or pack (7–16)
Challenge Rating2
TreasureNone
AlignmentAlways neutral evil
Advancement4–5 HD (Medium); 6–7 HD (Large)
Level Adjustment―

Description

This wolf-like creature has coarse coat of pitch-black fur. It has prominent ears and unusually large black eyes rimmed with red. Its body is sleek and lean, with a lengthy neck and a thin tail.

These cunning beasts resemble wolves, with a charcoal black coat, unusually large, black eyes, and prominent, pointed ears. Their bodies are long and lean, with an extended neck and slender tail. They exude evil, and are normally found only on demonic planes or in the service of foul beings.

Combat

Like wolves these creatures hunt in a pack, and they cooperate to bring down their foes. They prefer to hunt at night, relying on their darkvision.

Dire Venom (Ex): Bite, Fortitude DC 13; initial and secondary damage 1d4 Con. Good-aligned creatures suffer double this amount of damage. The save DC is Constitution-based.

Breath of Darkness (Su): 15-foot cone, once a minute, creating a region of darkness that is otherwise the same as the spell (caster level 3rd).

Light Sensitivity (Ex): Lampblack wolves are dazzled in bright sunlight or within the radius of a daylight spell.

Skills: *Lampblack wolves gain a racial bonus of +4 to Hide checks at night due to their dark coats.

Advanced Benefits

In addition to the standard changes due to Hit Dice advancement, lampblack wolflings also gain the following special benefits.

  • The caster level of the breath of darkness ability is equal to the Hit Dice.
  • The save DC of the dire venom is equal to 10 + ½ HD + Constitution modifier.

All 820 monsters in the Netbook Bestiary