Two-Headed Mutant Hill Giant

giant · CR 7 · from Book of Beasts I
Two-Headed Mutant Hill Giant
StatisticValue
Size/TypeLarge Giant
Hit Dice12d8+48 (102 hp)
Initiative-1
Speed40 ft. (8 squares)
Armor Class21 (-1 size, -1 Dex, +10 natural, +3 hide), touch 8, flat-footed 21
Base Attack/Grapple+9/+20
AttackMedium greatclub +16 melee (1d10+7); or medium rock +8 ranged (1d8+7)
Full Attack2 medium greatclubs +16/11 melee (1d10+7); or 2 medium rocks +8/+3 ranged (1d8+7)
Space/Reach10 ft./10 ft.
Special AttacksRock throwing
Special QualitiesLow-light vision, dual mind, dual reflexes, rock catching
SavesFort +12, Ref +3, Will +4
AbilitiesStr 25, Dex 8, Con 19, Int 6, Wis 10, Cha 7
SkillsClimb +7, Jump +9, Listen +5, Spot +8
FeatsCleave, Improved Bull Rush, Power Attack,
Two-Headed Mutant Hill Giant
Large Giant
Hit Dice: 12d8+48 (102 hp)
Initiative: -1
Speed: 40 ft. (8 squares)
Armor Class: 21 (-1 size, -1 Dex, +10 natural, +3 
hide), touch 8, flat-footed 21
Base Attack/Grapple: +9/+20
Attack: Medium greatclub +16 melee (1d10+7); or 
medium rock +8 ranged (1d8+7)
Full Attack: 2 medium greatclubs +16/11 melee 
(1d10+7); or 2 medium rocks +8/+3 ranged 
(1d8+7)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rock throwing 
Special Qualities: Low-light vision, dual mind, 
dual reflexes, rock catching
Saves: Fort +12, Ref +3, Will +4
Abilities: Str 25, Dex 8, Con 19, Int 6, Wis 10, Cha 
7
Skills: Climb +7, Jump +9, Listen +5, Spot +8
Feats: Cleave, Improved Bull Rush, Power Attack, 

All 820 monsters in the Netbook Bestiary