Two-Headed Mutant Adult Red Dragon

dragon · CR 14 · from Book of Beasts I
Two-Headed Mutant Adult Red Dragon
StatisticValue
Size/TypeHuge Dragon (fire)
Hit Dice22d12+110 (253 hp)
Initiative+4
Speed40 ft. (8 squares), fly 150 ft. (poor)
Armor Class30 (-2 size, +22 natural), touch 8, flat-footed 30
Base Attack/Grapple+22/+41
AttackBite +31 melee (2d8+11)
Full Attack2 bites +31 melee (2d8+11), 2 claws +26 melee (2d6+5), 2 wings +26 melee (1d8+5), tail slap +26 melee (2d6+16)
Space/Reach15 ft./10 ft. (bite 15 ft.)
Special AttacksBreath weapons, crush 2d8+16, frightful presence, snatch, spells
Special QualitiesDamage reduction 5/magic, darkvision 120 ft., spell-like abilities, immunity to fire, sleep, and partalysis, low-light vision, spell resistance 21, vulnerability to cold
SavesFort +18, Ref +13, Will +17
AbilitiesStr 33, Dex 10, Con 21, Int 16, Wis 19, Cha 16
SkillsAppraise +21, Bluff +8, Concentration +17, Diplomacy +23, Escape Artist +15, Intimidate +28, Knowledge (arcane) +9, Listen +28, Jump +26, Search +25, Sense Motive +24, Spot +29, Use Magic Device +19
FeatsCleave, Flyby Attack, Great Cleave, Improved Initiative, Power Attack, Snatch, Wingover
EnvironmentWarm mountains
OrganizationSolitary
Challenge Rating16
TreasureTriple standard
AlignmentChaotic evil
Advancement―
Level Adjustment―

Description

Breath Weapons (Su): 50 ft. cone; damage 12d10; Reflex DC 26 half. Each head can breath a cone of fire every 1d4 rounds.

Crush (Ex): Area 15 ft. by 15 ft., Small or smaller opponents take 2d8+16 points of Bludgeoning damage, and must succeed on a DC 26 Reflex save or be pinned; grapple bonus +41.

Frightful Presence (Ex): 180-ft. Radius, HD 21 or less, Will DC 24 negates.

Spell-Like Abilities (Ex): 6/day―locate object. Caster level 7th.

Spells: As 7th-level sorcerer.

Typical Sorcerer Spells Known (6/7/7/5):

  • 0―detect magic, detect poison, ghost sound, guidance, mage hand, read magic, resistance;
  • 1st―alarm, expeditious retreat, magic missile, protection from good, true strike;
  • 2nd―cure moderate wounds, detect thoughts, invisibility;
  • 3rd―dispel magic, haste.

Also in this section of the source

This example uses a huge viper snake as the base creature.

All 820 monsters in the Netbook Bestiary