Gryphon
| Statistic | Value |
|---|---|
| Size/Type | Tiny Magical Beast |
| Hit Dice | 2d10+2 (13 hp) |
| Initiative | +2 |
| Speed | 15 ft. (3 squares), fly 60 ft. (good) |
| Armor Class | 18 (+2 size, +2 Dex, +4 natural), touch 14, flat-footed 16 |
| Base Attack/Grapple | +2/-6 |
| Attack | Bite +6 melee (1d3) |
| Full Attack | Bite +6 melee (1d3) and 2 claws +1 melee (1d2) |
| Space/Reach | 2-½ ft./0 ft. |
| Special Attacks | ― |
| Special Qualities | Darkvision 60 ft., low-light vision |
| Saves | Fort +4, Ref +5, Will +1 |
| Abilities | Str 11, Dex 14, Con 13, Int 4, Wis 12, Cha 7 |
| Skills | Hide +15*, Listen +2, Move Silently +3, Spot +4 |
| Feats | Weapon Finesse |
| Environment | Temperate forests |
| Organization | Solitary |
| Challenge Rating | ½ |
| Treasure | 1/10 coins; 1/10 goods; no items |
| Alignment | Always chaotic good |
| Advancement | 3–4 HD (Tiny) |
| Level Adjustment | +1 |
Description
The front portion of this hybrid creature possesses the head, wings, and legs of a raptor, while the hind quarters are feline in form. It has large furry ears like a cat, and the predatory gleam of a hawk in its eyes.
A gryphon has the head (plus big furry ears), front legs, and wings of a bird of prey, and the rear legs and tail of a lion. This is the description of the most common gryphon, but there are other breeds. A snake-gryphon has the head of a snake, the body of a feline, and the legs of a bird. A lion-gryphon looks for all the world like a lion with bird-like hind legs. Like crows they seem to enjoy owning treasure and 'sparklies', and are understandable irritated at humans who try to steal from their caches. Good-aligned wizards often seek these magical creatures to be their familiar.
Gryphons can communicate, speaking Common as well as Auran.
Combat
The gryphon has a nasty bite, and its claws are razor sharp. but overall a gryphon avoids combat if at all possible.
Skills: Gryphons can vary their skin colorations somewhat, though not as much as a pseudodragon. With this ability, a gryphon gains a +4 racial bonus to Hide checks. *In the deep woodlands, where gryphons make their home, this bonus improves to +8.
Also in this section of the source
Half-Arachnid
Author: Robert J. Hall.
These horrible creatures are a nightmare blend of monstrous spider and a humanoid creature. They have the head, arms, and upper torso of the humanoid, and the body and six legs of a giant arachnid. On their face are the eight black eyes of a spider, with a fanged mouth surrounded by twitching, hairy mandibles. They are typically created by magical means, such as through a permanent curse or a potent ritual. Once formed they often breed true with their own kind.
Sample Half-Arachnid
This fearsome-looking monstrosity has the body and legs of a giant spider, and an upper body with muscular torso, a hideously ugly head, and two ungainly arms ending in powerful clawed hands. It is covered with a chitinous armor that is joined together with a rubbery hide, and its hair is bundled in thick, dirty clumps that seems to constantly writhe about.
This example uses a troll as the base creature.