Amphisbaena

monstrosity · CR 4 · from Book of Beasts I
Amphisbaena
StatisticValue
Size/TypeHuge Magical Beast
Hit Dice6d10+6 (39 hp)
Initiative+6
Speed20 ft. (4 squares), climb 20 ft., swim 20 ft.
Armor Class16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14
Base Attack/Grapple+4/+15
AttackBite +6 melee (1d6+4 plus poison)
Full Attack2 bites +6 melee (1d6+4 plus poison)
Space/Reach15 ft./10 ft.
Special AttacksPoison
Special QualitiesDual mind, dual reflexes, scent
SavesFort +6, Ref +7, Will +2
AbilitiesStr 16, Dex 15, Con 13, Int 1, Wis 12, Cha 2
SkillsBalance +10, Climb +11, Hide +3, Listen +9, Spot +9, Swim +11
FeatsImproved Initiative, Run, Weapon Focus (bite)
EnvironmentTemperate marshes
OrganizationSolitary
Challenge Rating4
AlignmentNeutral
TreasureNone
Advancement7–18 HD (Huge)
Level Adjustment―

Description

Two-Headed Mutant Huge Viper Snake

Poison (Ex): Injury, Fortitude DC 11, initial and secondary damage 1d6 Con. The save DC is Constitution-based.

Also in this section of the source

This example uses an orc as the base creature.

All 820 monsters in the Netbook Bestiary