Amphisbaena
monstrosity · CR 4 · from Book of Beasts I
| Statistic | Value |
|---|---|
| Size/Type | Huge Magical Beast |
| Hit Dice | 6d10+6 (39 hp) |
| Initiative | +6 |
| Speed | 20 ft. (4 squares), climb 20 ft., swim 20 ft. |
| Armor Class | 16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14 |
| Base Attack/Grapple | +4/+15 |
| Attack | Bite +6 melee (1d6+4 plus poison) |
| Full Attack | 2 bites +6 melee (1d6+4 plus poison) |
| Space/Reach | 15 ft./10 ft. |
| Special Attacks | Poison |
| Special Qualities | Dual mind, dual reflexes, scent |
| Saves | Fort +6, Ref +7, Will +2 |
| Abilities | Str 16, Dex 15, Con 13, Int 1, Wis 12, Cha 2 |
| Skills | Balance +10, Climb +11, Hide +3, Listen +9, Spot +9, Swim +11 |
| Feats | Improved Initiative, Run, Weapon Focus (bite) |
| Environment | Temperate marshes |
| Organization | Solitary |
| Challenge Rating | 4 |
| Alignment | Neutral |
| Treasure | None |
| Advancement | 7–18 HD (Huge) |
| Level Adjustment | ― |
Description
Two-Headed Mutant Huge Viper Snake
Poison (Ex): Injury, Fortitude DC 11, initial and secondary damage 1d6 Con. The save DC is Constitution-based.
Also in this section of the source
This example uses an orc as the base creature.